AI Insights · Timothy · July 2023
Top 5 Boxing Games on iOS in Belgium for Q2 2023
Discover the performance trends of the top 5 boxing games on iOS in Belgium during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 boxing games on iOS in Belgium demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
Real Boxing 2 from Vivid Games S.A. experienced fluctuations in both downloads and revenue. Weekly downloads peaked at 641 in mid-May but saw a significant drop towards the end of the quarter, bottoming out at 14 in the week of June 19. Weekly revenue showed a more consistent trend, with a notable rise to $153 in early May and remaining relatively stable around $100 towards the end of June. Active users mirrored the download trend, with a high of 897 in mid-May before declining to 103 by the end of June.
Boxing Star: Real Boxing Fight by THUMBAGE saw modest performance throughout Q2. Weekly downloads ranged from a high of 80 in early April to a low of 13 in mid-June. Revenue varied similarly, with earnings peaking at $90 in early May and dipping to $19 in mid-April. The number of active users remained relatively stable, hovering around the 200 mark, with a slight decrease to 140 in mid-June.
WWE Mayhem by Reliance Games showed a steady performance in terms of downloads and active users. Downloads peaked at 140 in late May, while revenue saw a notable increase to $73 in the final week of June. Active users reached their highest point at 258 in late May but remained above 100 for most of the quarter.
MMA Manager 2: Ultimate Fight from Prey Studios maintained a steady trend in downloads and active users. Downloads ranged from 26 to 82, with a slight uptick to 64 in the final week of June. Revenue saw a peak of $42 in mid-June, while active users remained consistent, fluctuating slightly around the 250 mark.
EA SPORTS™ UFC® 2 by Electronic Arts demonstrated the highest active user base among the top 5 boxing games. Weekly active users consistently stayed above 2.7K, peaking at 3.2K in late April. Downloads showed a significant drop from 428 in late April to 27 by the end of June. Revenue fluctuated, reaching a high of $48 in mid-June.
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